Maricopa Community Colleges  CSC100AB   20016-99999 

Official Course Description: MCCCD Approval: 2-27-2001

CSC100AB  2001 Fall - 9999

L+L  4.0 Credit(s)  4.0 Period(s)  4.0 Load  Acad

Introduction to Computer Science (C++)

Concepts of problem solving, structured programming in C++, fundamental algorithms and techniques, and computer system concepts. Social and ethical responsibilities. Intended for majors other than Computer Science.

Prerequisites: MAT120, or MAT121, or MAT122.

 

Course Attribute(s):

General Education Designation: Computer/Statistics/Quantitative Applications - [CS]

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MCCCD Official Course Competencies:

 

CSC100AB  2001 Fall - 9999

Introduction to Computer Science (C++)

 

1.

Describe computer hardware and an operating system. (I)

2.

Use a compiler and associated utility programs to create and run programs in C++. (I, II)

3.

Develop and implement algorithms using top-down design with stepwise refinement. (I, II)

4.

Develop and implement well-structured programs. (I, II)

5.

Develop and implement C++ programs using control structures, functions, various data types, arrays, and structures. (II)

6.

Develop C++ programs using classes.(II)

7.

Develop and implement C++ programs using dynamic memory allocation and linked lists.(II)

8.

Present arguments for and against an ethical issue related to computing. (III)

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MCCCD Official Course Outline:

 

CSC100AB  2001 Fall - 9999

Introduction to Computer Science (C++)

 

I. Problem solving

A. Problem-solving processes

B. Requirements

C. Specifications

D. Algorithms

E. Top-down design

F. Software engineering

II. C++ programming

A. Overall program structure and creation

1. Required program syntax

2. Program entry and execution

3. Use of computer hardware and operating system

B. Branching control structures

1. If-then-else

2. Switch

C. Loops

1. While

2. Do while

3. For

D. Functions

1. Void functions

2. Value-returning functions

E. Data types

1. Simple data types and their limits

2. Enumerated data types

3. Arrays: One-dimensional/two dimensional

4. Structs: Dynamic memory allocation/linked lists

F. Files

1. Reading

2. Writing

3. Appending

G. Introduction to classes

1. Definition and syntax

2. Objects

3. Inheritance

4. Encapsulation

III. Ethics and responsibilities in computing

A. To employers

B. To peers

C. To clients

D. To the public

 

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