Maricopa Community Colleges  ARC262   20066-99999 
Official Course Description: MCCCD Approval: 11/22/05
ARC262 20066-99999 L+L 3 Credit(s) 6 Period(s)
Architectural CAD 3D II: ADT and VIZ
Additional skill development in constructing, manipulating, and rendering three-dimensional (3D) architectural computer models using AutoCAD Architectural Desktop (ADT) and Viz Render (VIZ) software. Prerequisites: ARC261 or equivalent or permission of department.
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MCCCD Official Course Competencies:
 
ARC262   20066-99999 Architectural CAD 3D II: ADT and VIZ
1. Set up and manage three-dimensional drawing files and configure display. (I)
2. Develop a variety of three-dimensional views. (I)
3. Insert and manipulate three-dimensional symbols from a given library and/or ADT Design Center. (II)
4. Render three-dimensional drawings through ADT and/or VIZ including applying basic material and lighting effects. (III)
5. Plot work in progress and completed drawings in Paper Space. (IV)
6. Demonstrate professional work habits including demeanor, attendance, efficient use of class time, and the ability to work with others. (I-IV)
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MCCCD Official Course Outline:
 
ARC262   20066-99999 Architectural CAD 3D II: ADT and VIZ
    I. Basic Architectural Desktop (ADT) Construction
        A. Set up, display and tools
          1. Properties Palette
          2. Project Navigator
          3. Design Center
        B. Constructs/elements/views
        C. Walls
        D. Doors, windows, and openings
        E. Slabs - roof, floor, elevated
        F. Stairs and rails
        G. Modifying/manipulating 3D entities
      II. Symbols
          A. Inserting symbols from library and/or Design Center
          B. Manipulating symbols
          C. Multi-view blocks
        III. Rendering in Viz Render (VIZ)
            A. Assigning material textures and colors
            B. Applying background(s)
            C. Placing landscape objects
            D. Setting and manipulating lighting effects
          IV. Plotting in Paper Space
              A. Plotting in wire frame, hidden, shade, and render modes
              B. Animation
              C. Print rendering options
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