Maricopa Community Colleges  MMT194   19976-19986 
Official Course Description: MCCCD Approval: 04/28/98
MMT194 19976-19986 L+L 3 Credit(s) 6 Period(s)
3-D Modeling for Animation
Basic concepts of 3-D modeling. Basic elements that make computer models-curves, surfaces, nurbs, and polygons. 3-D data translation, shading, materials, and rendering. Prerequisites: ART/MMT184 or permission of instructor.
Cross-References: ART194
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MCCCD Official Course Competencies:
 
MMT194   19976-19986 3-D Modeling for Animation
1. Use basic geometry principles in construction of 3-D models. (I)
2. Build models using one or more shapes and apply Boolean operations. (I)
3. Create 3-D shapes using linear interpolation and polygonal construction. (II)
4. Develop ability to modify shape appearance through use of lights and camera angles. (III)
5. Execute finished models by employing materials, environmental effects, and rendering. (III)
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MCCCD Official Course Outline:
 
MMT194   19976-19986 3-D Modeling for Animation
    I. Object construction fundamentals
        A. Basic geometry
          1. Standard geometric primitives
          2. Grids and Bezier surfaces
        B. Compounding objects and Boolean operations
      II. Creating shapes
          A. Line
            1. Line with angular corners
            2. Bezier line
          B. Polygonal object construction
          C. Creating lofted objects
            1. Shapes
            2. Paths
            3. Linear interpolation
        III. Geometry modification for 3-D objects
            A. Composition basics
              1. Lights
              2. Cameras
            B. Materials
            C. Rendering objects and scenes
            D. Environmental effects
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